SLAG is an organic children's bagatelle game that is surprisingly warm to the touch, and never stops moving. You tilt a board in order to drop different sized and shaped ball bearings into the appropriately-shaped holes. When all the holes are filled you will be left with an assortment of viciously heavy ball bearings of random sizes and shapes rolling around your tidy little board in an uncontrolled manner.
SLAG has uncountable long tentacles, many heads, and alarmingly knobbly skin. For that reason we keep feeding it with the same food that we eat, hoping that in our common effort the struggle will bring us the much desired liberation from the market economy. Its inhuman erection will not be confined. Slamming its hips back and forth with a monstrous quality, exposed in the middle of the woods, SLAG howls its climax to the moon, its panting breaths ghosting over a snow-white back.
Set apart from others by nature and choice, this team of Surrealism's mightiest loners have embarked on a string of strange adventures rarely equalled — joined by some of the most off-kilter heroes of their time. They do not believe in the system and do not like convectional pet food.
Sorcery! Super-science! The war of the super-heroes! This is SLAG.